Armor Class
19
Hit Points
76
(6d12 + 48)
Speed
STR
21
(+5)
DEX
24
(+7)
CON
23
(+6)
INT
6
(-2)
WIS
5
(-3)
CHA
5
(-3)
Saving Throws
STR +11, DEX +13
Damage Vulnerabilities
Fire
Damage Immunities
Bludgeoning
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Restrained
Senses
Passive Perception 6
Languages
Common
Challenge
18 (20,000 XP)
Proficiency Bonus
+6
Traits
the spew: spits out Absorbers(roll d20. 1-2=1 swarm,3=2 swarms, 4=3 swarms, 5-6= 2 crawlers, 7=3 crawlers, 8-10=2 soldiers, 11=3 soldiers, 12-13=1 tank, 14=2 tanks, 15=3 ranged, 16-17= 2 ranged, 18-19= 2 soldier and a tank, 20=slammer)
Actions
Smash: reach - 5-20 ft, damage - 4d6
Bonus Actions
The overkill: the demi throws a giant rock at an enemy doing 4d6 damage.
Reactions
Guardian shields: once the monster has been attacked for the first time, a shield spawns around it give it immunity to all attacks for 1 round.
Legendary Actions
How weak, how useless...: the monster will say words that make the characters feel weak, and gives them -2 for initiative, -3 for attack.
Description
2 legs/arms. 3 long things protruding from the face. it seems to have others coming out in random parts of its body.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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5/15/2023 6:56:23 PM
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6
|
2
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Coming Soon
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