Medium Construct, Chaotic Neutral
Armor Class 17 Natural armor
Hit Points 90 (12d8 + 36)
Speed 40 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
17 (+3)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws INT +6, WIS +5, CHA +5
Skills Perception +5, Stealth +5
Damage Vulnerabilities Lightning
Damage Immunities Poison, Psychic
Condition Immunities Poisoned
Senses Darkvision 120 ft, Passive Perception 15
Languages Common, Any two other languages
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the android hits with it (included in the attack).

False Appearance. An android with 45 or more hit points is indistinguishable from a Medium humanoid.

Actions

Multiattack. The android makes two melee attacks.

Glaive. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.

Energy Pulse. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 22 (4d10) force damage, and the target can't take reactions until the end of its next turn.

Description

Androids are otherworldly, intelligent constructs built to resemble humanoids. They have coldly logical personalities, and either a contempt towards or outright hatred of organic life. Androids are much stronger and faster than they appear, although they prefer to hide their capabilities unless they are endangered. Their one weakness is lightning - the same design features that allow them to channel energy as a weapon make them poorly grounded against electricity.

IanVill

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes