Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Rallying Shout: As a Reaction while Xomath is under 50% life, he can call up to 3 nearby Orcs (Up to 10 feet away) to attack enemies nearby Xomath.
Great Axe: +5 to hit, 10 damage (1d12 + 3)
Longbow: +5 to hit, 7 damage (1d8 + 2)
Grab and Slam: +3 to hit, Xomath Grabs a nearby Humanoid/Undead/Monstrosity that is of Small or Medium size and Grapples (STR Save DC 16) them, Each turn the save is failed, Roll 1d6 to determine damage, Additionally Xomath can Throw (DEX Save DC 14, 10 damage on fail, 5 on success, Moves target 15 feet away) or Slam (DEX Save + STR save, Total DC 25, 14 damage on fail, 7 on success) the target.
Dagger Of Returning: +6 to hit, 6 damage, If thrown the dagger will return to Xomath, it cannot be caught by others, or else it will return to Xomath.
Potion Of Healing: Restores 2d4 + 2 Hit points, Remove One from Inventory and replace with Glass Bottle.
Description
Xomath is an Orc Fighter meant for 1st level party members of upper capabilities. Meant to be used in the campaign Dragon of Icespire Peak.
Inventory:
50GP
1 Greataxe
1 Longbow
20 Arrows
3 Potions of Healing
1 +1 Dagger of Returning (Homebrew/Pathfinder), Worth 80GP
1 Custom-made helmet made of the dead scales of a Blue Dragon (Wyrmling). Adds 1 AC, Needs proficiency in medium armor. Worth 180 GP.
Previous Versions
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5/31/2023 12:13:27 AM
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2
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1
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1.0
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Coming Soon
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