Medium Humanoid (Aarakocra), Neutral Good
Armor Class 17 (Breastplate)
Hit Points 55 (10d8 + 10)
Speed 25 ft., fly 50 ft.
STR
10 (+0)
DEX
20 (+5)
CON
12 (+1)
INT
11 (+0)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws DEX +8, WIS +7
Skills Acrobatics +8, Perception +10, Stealth +11
Condition Immunities Frightened
Senses Passive Perception 20
Languages Common, Aarakocra
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Veteran's Value. As a veteran of the Long Patrol, this creature is afforded certain benefits. The veteran's weapon attacks count as magical and it is immune to the Frightened condition.

Dive Attack. If the Aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 7 (3d6) damage to the target.

Flyby. The Aarakocra doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Spellcasting. The Aarakocra is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The Aarakocra has the following spells prepared:

Cantrips (at will): Druidcraft, Gust

1st level (3 slots): Ensnaring Strike, Faerie FireHunter's Mark

2nd level (3 slots): Cordon of ArrowsDarkvision

3rd level (2 slots): Ashardalon's StrideLightning Arrow

4th level (2 slots): Guardian of NatureLocate Creature

Actions

Multiattack. The Aarokocra can make two Talon or Javelin attacks.

Talon. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) slashing damage.

Returning Javelin. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The javelin returns to the Aarakocra's hand immediately after it is used to make a ranged attack.

Reactions

Air Brake (3/Day). As a reaction to falling the Aarakocra  may make a DC 10 Dexterity saving throw to stop falling and fly in place until the start of its next turn.

Monster Tags: NPC

Habitat: DesertMountain

Undeen

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