Medium Fiend (Demon), Chaotic Evil
Armor Class 15 (natural armor, bone scraps)
Hit Points 93 (11d8 + 44)
Speed 35 ft.
STR
19 (+4)
DEX
16 (+3)
CON
19 (+4)
INT
5 (-3)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws STR +7, CON +7, WIS +3
Skills Intimidation +6
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Abyssal, Telepathy 60 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Lesser Magic Resistance. The yuznuarng has advantage on saving throws against spells of 5th level or lower and similar magical effects.

Actions

Multiattack. The yuznuarng makes three attacks: one with its bite and two with its cleaver. If the yuznuarng is unarmed in some way, it can replace the attacks with its cleaver with three attacks with its claws. 

Cleaver. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) slashing damage, or 11 (1d12 + 4) slashing damage if used with two hands.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage + 1 acid damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Description

Orc-sized brutes, yuznuarngs are aggressive demons that, hence their name, often work together in loose gangs in order to swarm and destroy their prey. They are feared for three main things. One, their ability to graft the bones of their enemies to their flesh in order to make themselves tougher to hit. Two, their acidic saliva, and three, their massive cleaver swords which can cut down just about anything that stands in their way.

Monster Tags: Demon

Dragonekillax2

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