Charge. If the yadür moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 9 (2d4+4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Herd Instincts. The yadür has advantage on attack rolls if at least one of its allies is within 5 feet of it and is not incapacitated.
Sure-Footed. The yadür has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Multiattack. The yadür performs three melee attacks: two with its hooves and one with its headbutt.
Headbutt. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.
Hooves. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) bludgeoning damage.
Description
The yadür is a stout, burly beast, with a bone-plated head made for ramming and six muscular, hoofed legs. Yadür form matriarchal herds consisting of 3-6 individuals. They are often unbothered by adventurers, but will attack if strangers come near their calves.







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