Medium swarm of Large beasts, Any Evil Alignment
Armor Class 16 Natural
Hit Points 56 (10d8 + 4)
Speed 35 ft., Burrowing , walk 15 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +12
Damage Vulnerabilities Acid
Condition Immunities Charmed
Senses Blindsight 40ft, Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pack tactics: You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn’t incapacitated. 

Hoard: when near defeat the xorcs can call for backup.  The dm rolls a d10 a 6 or higher results in 2 xorcs showing up. This ability can be used once per battle.

Actions

 

Action Melee Attack. Unarmed strike, these monsters do a 1d8 + their strength modifier

Throw object:   the xorcs Throw a random item dealinga d4 of damage.

Bonus Actions

Dig: as a bonus action these monsters can burrow and attack from below.  On the creatures next turn as a bonus action it can attack from below.

Reactions

Pack renewal: as a reaction once per turn the xorcs can regenerate a 1d6 plus the amount of xorcs in the area.

Description

These monsters long thought to be extinct made their homes in the abyss of evil tunneling and make caves, they have lately taken to the desert of despair.

Habitat: DesertMountain

BigjJones

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