Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Sneak Attack. Once per turn, the bugbear can deal an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when an ally is within 5 feet of the target and isn't incapacitated, and the bugbear doesn't have disadvantage on the attack roll.
Morningstar. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Javelin. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage in melee or 8 (1d6 + 5) piercing damage at range.
Invisibility (Recharge 5-6). As an action, the bugbear magically turns invisible until the start of its next turn. Anything the bugbear is wearing or carrying is invisible as well.
Nimble Escape. The bugbear can take the Disengage or Hide action as a bonus action on each of its turns.
Retaliate. When a creature the bugbear can see hits it with a melee attack, the bugbear can use its reaction to make a melee weapon attack against that creature.
Description
In the shadowy depths of the Underdark, an evolved and cunning bugbear warrior lurks, distinct from its surface-dwelling brethren. With dark, mottled fur blending seamlessly into the subterranean darkness, it moves with eerie grace, possessing unmatched combat skills. Striking from the shadows, its vicious morningstar deals devastating blows, while its proficiency in stealth and ranged attacks ensures no prey escapes. This bugbear thrives on ambushes and strategic retreats, capitalizing on chaos to deliver merciless sneak attacks. Its survival instincts grant it the power to vanish at will, and when struck, it nimbly reduces damage. Fearful and respected, this Underdark bugbear is an apex predator, an entity to be reckoned with and avoided by all who traverse its domain.







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