Armor Class
20
(Natural Armor)
Hit Points
153
(15d12 + 55)
Speed
40 ft., burrow 80 ft., climb 5 ft.
STR
21
(+5)
DEX
10
(+0)
CON
20
(+5)
INT
15
(+2)
WIS
13
(+1)
CHA
16
(+3)
Saving Throws
DEX +4, CON +9, WIS +5, CHA +7
Skills
Perception +9, Stealth +12
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Tremorsense 150 ft., Passive Perception 20
Languages
Common, Draconic
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Sand Breath (Recharge 5–6). The dragon exhales sand in a 70-foot cone. Each creature in that cone must make a DC 16 Dexterity saving throw, taking 33 (5d12) bludgeoning damage and gaining the blinded condition on a failed save, or half as much damage on a successful one.







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