Medium Undead, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 53 (11d8 + 9)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
4 (-3)
Saving Throws CON +5, WIS +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision To a range of 60 ft., Passive Perception 10
Languages It can speak Only languages it knew in life (it rarely does speak)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Undead Druid to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Undead Druid drops to 1 hit point instead.

Spellcasting. The Undead Druid is a 1-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Undead Druid has the following Druid spells prepared:
Cantrips (at will): [Primal savagery], [Thorn Whip]  

Actions

Multiattack. The Undead Druid can make two Longbow attacks. One of these attacks can be replaced with a Druid cantrip. (For lower level party’s give disadvantage on the second attack)

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., 1 target. Hit: 5 (1d8 + 1) piercing damage.

Description

A thin skeletal figure with a thin layer flesh desperately clinging onto its thick yellowish marrow. A repulsive greenish brown fungus seems to grow on its body like a parasite. Its bones mysteriously reanimated with the sole purpose to kill.

Previous Versions

Name Date Modified Views Adds Version Actions
7/29/2023 12:06:41 AM
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Monster Tags: Fungusundead

Habitat: Forest

Potato_mAn567

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