Hold Breath. Yamata no Orochi can hold its breath for 8 hours.
Multiple Heads. Yamata no Orochi has eight heads. While it has more than one head, the hydra has advantages on saving throws against being blinded, deafened, incapacitated, and restrained.
Whenever Yamata no Orochi takes 28750 or more damage in three turns, one of its heads dies. If all its heads die, Yamata no Orochi dies.
Reactive Heads. For each head the Yamata no Orochi has beyond one, it gets an extra reaction that can be used only for opportunity attacks.
Wakeful. While Yamata no Orochi sleeps, at least one of its heads is awake.
Multiattack. Yamata no Orochi makes as many bite attacks as it has heads.
Bite. Melee Weapon Attack: +8 to hit, reach 52 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Tail Whip. Melee Weapon Attack: +8 to hit, reach 5000 ft., one target. Hit: 10 (1d20 + 5) bludgeoning damage.
Description
Yamata no Orochi is a godlike ocean dragon serpent who has terrorized Mount Torikama for years with its power. It is a gigantic dragon serpent that is 20 miles long with eight heads and tails. However, it can become inebriated by drinking 80 gallons of strong Sake. This amount causes Yamata no Orochi to fall prone and unconscious.







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