Medium swarm of Medium undead, Any Alignment
Armor Class 18 (plate)
Hit Points 39 (8d8 + 16)
Speed 30 ft.
STR
13 (+1)
DEX
14 (+2)
CON
11 (+0)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +2, WIS +2
Skills Survival +16
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Grunts
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brave. The knight has advantage on saving throws against being frightened.

Actions

Multiattack. The knight makes two melee attacks.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Bite. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 10 (d6) piercing damage, causes poison

Description

Knight Zombies are undead knights who died in battle and now serve again under a necromancer

Monster Tags: undead

Habitat: Urban

Jestrothejester

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