Huge Undead, Any Evil Alignment
Armor Class 14 Natural Armor
Hit Points 225 (25d12 + 50)
Speed 20 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +7, CON +6
Damage Vulnerabilities Acid, Lightning
Damage Resistances Fire
Damage Immunities Necrotic
Condition Immunities Blinded, Charmed, Frightened
Senses Passive Perception 10
Languages 'Languages known by its Creator'
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Multiattack. The Undead Monstrosity makes 2 Arm Slam Attacks.

Produce Zombie. At the end of the Initiative Order, Spawns 1 Zombie in an unoccupied space within 5ft.

Legendary Resistance (2/Day). 

If the Undead Monstrosity fails a saving throw, it can choose to succeed instead.

 
 
Actions

Arm Slam. Melee Attack: +6 to hit, reach 5ft., 1 target. Hit: 11 (2d6 + 4) Bludeoning damage. Target must make a DC 14 Athletics or Acrobatics check or become Grappled.

Withering Bite. Melee Attack: +6 to hit, reach 5ft., 1 target. Hit:  13 (2d8 + 4) piercing damage plus 4(1d8) necrotic Damage. Must target someone grappled by the Arm Slam attack. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Arm Slam (Costs 1 Action). Undead Monstrosity makes 1 Arm Slam attack. 

Produce Zombie (Costs 2 Actions). The body wriths and spawns 1 Zombie in an unoccupied space within 5ft.

Description

The Undead Monstrosity is created by Necromancers by fusing together a swarm of undead. It is a construct that can be given basic commands. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/10/2023 7:46:11 PM
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Monster Tags: undeadconstructmonstrosity

Camryn_GreyWolf

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