Small Beast, Unaligned
Armor Class 12 Natural Armor
Hit Points 13 (3d6 + 3)
Speed 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
12 (+1)
INT
5 (-3)
WIS
7 (-2)
CHA
3 (-4)
Senses Blindsight 30, Passive Perception 8
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Death Burst. When the beetle dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren’t being worn or carried in that area are ignited

Illumination. The beetle sheds bright light in a 20- foot radius and dim light for an additional 20 feet.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) slashing damage plus 3 (1d6) fire damage.

Spit Fire. Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 3 (1d6) fire damage

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/13/2023 4:49:56 AM
6
0
--
Coming Soon
Phelegethon

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