Large Monstrosity (Shapechanger, Yuan-Ti), Chaotic Evil
Armor Class 16 (natural armor, shield)
Hit Points 104 (11d10 + 44)
Speed 40 ft.
STR
21 (+5)
DEX
13 (+1)
CON
18 (+4)
INT
6 (-2)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +9, DEX +5, WIS +6
Skills Perception +6, Stealth +6, Survival +5
Damage Vulnerabilities Cold
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Draconic, Ignan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

 Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects.

Alertness. While conscious the yuan-ti can't be surprised  and other creatures don’t gain advantage on attack rolls against the yuan-ti as a result of being unseen by the yuan-ti. The yuan-ti also gains a +5 to its initiative rolls.

Brute. A melee weapon deals one extra die of its damage when the yuan-ti hits with it (included in the attack).

Grappler. The yuan-ti has advantage on attack rolls against any creature grappled by it.

Heated Body. A creature that touches the yuan-ti or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Heated Weapons. Any metal melee weapon the yuan-ti wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).

Actions

Multiattack. The yuan-ti makes three melee attacks, but can use its gore and constrict attacks only once each.

Constrict. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the yuan-ti can’t constrict another target.

Heavy Mace. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage plus 7 (2d6) fire damage.

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage plus 7 (2d6) fire damage.

Tail Slap. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage plus 7 (2d6) fire damage.

Description

Yuan-ti ignans were volatile, violent yuan-ti with salamander ancestry, giving them an affinity for fire, but it carried with it a weakness for the cold. Their scales were extremely hot, burning most creatures that touched them.

Appearance. Yuan-ti ignans resembled certain yuan-ti abominations, looking like a large serpent with a humanoid torso and arms. The tail split in two about two-thirds of the way down its length, each ending in a sharp hook. Multiple long, sharp horns crowned the head. Overall, yuan-ti ignans were covered in scales, with males tending to be red while females tended to be brown or grey. Yuan-ti ignans weighed about 250​ to ​400 pounds (110​ to ​180 kilograms) and were about 10​ to ​14 feet (3​ to ​4.3 meters) in length.

Volatile Behavior. Yuan-ti ignans were aggressive, brutish creatures who lacked both subtlety and patience. They were unpredictable, cruel, and prone to causing wanton destruction when bored.

Combat. In combat, yuan-ti ignans preferred to fight with a heavy mace and light steel shield. They would use their split tails to grapple opponents, starting with enemy spellcasters. However, their bloodlust made them less effective in groups, as once an enemy was grappled they would all converge on that one opponent and play a ghastly game of tug-of-war over them. They were more effective when fighting alone, or when commanded by a smarter yuan-ti.

Society. Yuan-ti ignans were created by the yuan-ti of the Serpent Hills, on the world of toril, as part of experiments to create monsters that resembled yuan-ti abominations but had various elemental qualities; in the case of the ignans, the element was fire. However, the ignans were untrustworthy and even dangerous to yuan-ti tribes because their penchant for causing destruction when not sufficiently occupied; thus, yuan-ti leaders would manufacture reasons to send ignans on missions away from their tribe, only gathering them on the eve of battle; or keeping larger numbers of beasts and slaves around when they had to breed large numbers of ignans. Within the yuan-ti enclave itself, they would lair in the deepest parts, where their intense body heat would filter up and serve the rest of the tribe by warming the tunnels.

Yuan-ti ignans lived in the same places where other yuan-ti did, which was typically any warm forested area that they could establish a temple. However, there were rumors of yuan-ti ignans who overran and took control of yuan-ti fortresses. They were also sometimes encountered alone after a great battle destroyed their original home, as their strength and physical toughness made them better at surviving open battle than other yuan-ti. Very rarely, an ignan would split away and take over a tribe of weaker beings such as kobolds or goblins.

Yuan-ti ignans worshiped Merrshaulk, but only very, very rarely became clerics, as they almost always left spellcasting to other yuan-ti.

The yuan-ti who created the ignans gave some of them to nearby red dragons as favors, in exchange for certain magical treasure. The red dragons used the yuan-ti ignans as guards for their lairs, or as shock troops when fighting against the local copper dragons.

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Monster Tags: ShapechangerYuan-TiElemental

Habitat: DesertForest

Scarletsteam

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