Armor Class
15
-1 Chainmail
Hit Points
22
(3d8 + 3)
Speed
20 ft.
STR
6
(-2)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
13
(+1)
CHA
5
(-3)
Saving Throws
WIS +3
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60ft, Passive Perception 10
Languages
Only the languages it knew in life, cannot speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Zombie Cleric is a 1st-level spellcaster. Its spellcasting ability is wisdom (spell save DC 11, +3 to hit with spell attacks). The [Zombie Cleric has following cleric spells prepared:
Cantrips (at will): Light
1st level (2 slots): Inflict wounds
Actions
Slam. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 2) bludgeoning damage.
Inflict Wounds. Melee Spell Attack: +3 to hit, reach 5 ft., one target. Hit: 18 (3d10) necrotic damage.
Reactions
Healing Habits. Once per day, when reduced to 0 hit points, the Zombie Cleric can cast healing word on itself at 1st level.
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