Large Undead, Unaligned
Armor Class 20 Natural armor+ appendages
Hit Points 175 (16d8 + 20)
Speed 50 ft.
STR
22 (+6)
DEX
16 (+3)
CON
18 (+4)
INT
3 (-4)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws STR +9, CON +7
Skills Acrobatics +6, Athletics +9
Damage Vulnerabilities Radiant
Damage Resistances Necrotic, Poison, Bludgeoning from non magical attacks
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 9
Languages None
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Bladed appendages. The homonculus has 3 bladed appendages that uses for attack and defense. For every 40 hitpoints the hommonculus loses, 1 appendage is destroyed. Every time this happens, the homonculus loses 1 point of AC.

Unnatural speed. The homonculus at speed seemingly impossible for its bulk, any opportunity attack targeting the homonculus is done at disadvantage.

Actions

Multiattack. The homonculus makes 3 attacks, 1 with its hand (either Pound or Rock throw) and 2 with two of its bladed appendages (provided it has enough appendages)

Pound. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 15 (2d8 + 6) bludgeoning damage. Target must must succeed a DC 17 strength saving throw or be knocked back 10 feet and fall prone 

Bladed appendage. Melee weapon attack: +6 to hit, reach 10 ft. 1 target. Hit:10 (2d6+3) and 5(1d10) necrotic damage

Rock throw. RangedWeapon Attack: +#6 to hit, range 40/80 ft., 1 target. Hit: 12 (2d8 + 3) bludgeoning damage.

Bonus Actions

Dash. The homonculus takes the dash action as a bonus action

Description

A tall humanoid with patchwork skin. It has 1 oversized arm and 3 bladed appendages, 1 where its other arm should be and the others on each shoulder.

Monster Tags: undead

Blasters48

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