Large Dragon, Unaligned
Armor Class 16 Natural Armor
Hit Points 178 (17d10 + 85)
Speed 30 ft., climb 30 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws DEX +5, WIS +6, CHA +4
Damage Immunities Acid, Poison
Condition Immunities Paralyzed, Poisoned
Senses Darkvision 60ft, Passive Perception 12
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Glide. When the viper tobi-kadachi falls and isn't incapacitated, it can subtract up to 100 feet from the fall when calculating falling damage, and it can move up to 2 feet horizontally for every 1 foot it descends.

Standing Leap. The viper tobi-kadachi's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Multiattack. The viper tobi-kadachi makes one Bite attack and one Tail attack.

Bite. Melee Weapon Attack: d20+9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage and the creature must succeed on a DC 17 Constitution saving throw or become paralyzed until the end of its next turn.

Tail. Melee Weapon Attack: d20+9 to hit, range 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 7 (2d6) poison damage.

Poison Spikes (Recharge 5-6). The viper tobi-kadachi spins in a circle at a rapid pace, releasing poisoned spikes in a 60-foot cone in front of it. Each creature in that area must succeed on a DC 17 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the creature takes 21 (6d6) poison damage at the start of each of its turns. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

Much like its standard counterpart, the Viper Tobi-Kadachi's face resembles that of a colubrid with its body retaining several of the standard Tobi-Kadachi's characteristics such as the slim, squirrel-like body, the fur patches which trail across its back as well as the large, bushy tail armed with spikes.

Its main difference compared to the regular species is obviously the vastly different color scheme consisting of several shades of brown, bronze and burnt orange. Additionally, its belly and underside fade from a more yellowish hue to a pale blue. The eyes of the Viper Tobi-Kadachi are also different in that they have a more golden yellow coloration in comparison to the red eyes of its standard counterpart.

Viper Tobi-Kadachi has an arsenal consisting of powerful status effects. It uses a strong poison in order to attack its opponents which it can generate and utilize via its fangs or the extra spikes on its tail. It can use these spikes as projectiles, allowing the Viper Tobi-Kadachi to poison several oppenents at once within a certain range, much like the nargacuga's bleeding-inflicting tail spikes. While it cannot use thunder-based attacks, the Viper Tobi-Kadachi can still paralyze its opponents much like its standard counterpart, giving it a deadly combination of powerful poison and the ability to immobilise opponents. Viper Tobi-Kadachi also retains the membranes between its limbs which allow it to glide around its opponents much like its standard counterpart.

MisterStasi

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