Medium Undead (Shapechanger), Neutral Evil
Armor Class 14 Natural Armor
Hit Points 39 (7d8 + 7)
Speed 20 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws CON +3
Skills Perception +4, Stealth +4
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages The languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Shapechanger. The wererat can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Undead Nature. The wererat doesn't need food, drink, air, or sleep.

Actions

Multiattack (Humanoid or Hybrid Form Only). The wererat makes one bite attack and one slam attack.

Bite (Rat or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Slam (Humanoid or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage.

Monster Tags: Shapechanger

Habitat: Underdark

IronVulpix460

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