Medium Humanoid (Elf), Neutral
Armor Class 16 (studded leather)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
15 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws STR +5, DEX +7, CON +6
Skills Perception +5
Condition Immunities Blinded
Senses Blindsight 60 ft, Passive Perception 14
Languages Any one language (usually Common)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Blind Swordsman. A rapier deals one extra die of its damage when Zatoichi hits with it (included in the attack).

Actions

Multiattack. Zatoichi makes three rapier attacks, or two rapier attacks and a leg sweep.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Leg Sweep. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 6 (1d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry. Zatoichi adds 3 to its AC against one melee attack that would hit it. To do so, Zatoichi must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: Urban

The_Supermanxtu4

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