.Imp Wings: (1 action)
She manifests transclucide dark-purple bat-wings, allowing her to fly over 39 ft/12 m, for 1h.
.Sword Skills: (1 action)
At the first opportunity, she cast Magic Weapon on her blade. It glows a bright-violet when she unleashes unique-shaped combos.
.Original Sword Skill:
Whoever defeats her, gets to learn her Mother's Rosario technique.
(A weapon attack you can only assign to piercing-type weapons.)
.Linear: Melee Weapon Attack
+4 Hit Dice, 12 ft linear reach, 1 target. 2d6 of piercing damage.
.Horizontal Square: Melee Weapon Attack
+3 Hit Dice, 6 ft reach, 1 target. 4d4 of slashing damage.
.Vorpal Strike: Ranged Weapon Attack
+2 Hit Dice, 9/19 ft linear reach, 1-2 targets. 2d8 of piercing damage.
.Wall Run:
She can use her entire walking speed on vertical surfaces.
.Vertical Square: (1 action)
When hit by a melee weapon attack, every 2 times, she replies with a 4d6 of slashing damage.
.Mother's Rosario: (1 Action)
She executes a finishing sword skill that is relentless. 11d8 of force-piercing damage in an X pattern. The 11th hit does a knockback blast, sending the target 9 ft/3 m away.
Description
.An acrobatic & slender figure, a slightly-tan milky-white with a hint of purple skin, lustrous and gorgeous, long, purplish-black hair, and red eyes.
An obsidian chest plate, a bluebottle violet tunic and a windswept skirt of the same colour beneath the armour.
A thin, black scabbard on her waist.
.She stays at her island, searching for a worthy challenger to pass on her legacy to.
Lair and Lair Actions
Panareze Island
She lives under a giant tree on a small isolated island.
On it, she challenges anyone who wants to learn her craft.
The battleground is a flat ground of a 32 ft/10 m circular radius.
Game Over.
No one dies or gets knocked-out on her small island.
When one of the 2 is defeated, they still have 1 HP remaining.
Getting down to 1 HP is an automatic loss.
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