Keen Smell. The Yatari has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the Yatari moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.
Multiattack. The Yatari makes two attacks: one bite and one claw or two claw attacks
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) slashing damage.
Soul Crack. Range Spell Attack: +6 to hit, reach 15 ft., one target. Hit: 4 (1d6 + 4) psychic damage.
Father Stair. When the Yatari is able to see someone in a 30ft radius that is going to attack them or there cubs. the person needs to make a DC 16 Wisdom saving throw or needs to attack something else, they need to attack a friendly as they feel enough disappointment from this animal to stop or change there target of the attack







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