Huge Fiend, Any Chaotic Alignment
Armor Class 22 Skeletal
Hit Points 220 (11d20)
Speed 120 ft., climb 60 ft.
STR
25 (+7)
DEX
23 (+6)
CON
22 (+6)
INT
9 (-1)
WIS
15 (+2)
CHA
8 (-1)
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Necrotic
Condition Immunities Charmed, Frightened, Grappled
Senses Darkvision 120ft, Passive Perception 14
Languages Only Languages it spoke while living
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Fiendish Fury: Gives 3 attacks in one turn

 Feline Agility: When it's your turn in combat, you can double your speed until the end of your turn.

Hellish Bloodlust: No way of telling who is Friend or Foe

Unrelenting Rage: resistance to all non magical damage

Actions

Claws: 4d4 + strength modifier

Wails From Hell: 6d6 of necrotic damage to anyone in a 60ft radius of the monster

Fire Hair Ball: 10d6 of Fire Damage on a failed save, half on a success DC 18 Dex save

Bonus Actions

Darkness in his heart, anyone who can see him must make a Wis Save, if failed they are terrified of him, success they won't fear him

Reactions

Uncanny Dodge: When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you

Evasion: You can nimbly dodge out of the way of certain area effects when you need to make a Dex Save

Description

When Zaza allows Zaltec into his soul and is overwhelmed with rage he transforms into a huge fiend, his rage knows no ties only war and carnage, he will attack all on the battlefield, he can not control the monster within him

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