Large Dragon (Chromatic), Typically Neutral Evil
Armor Class 17 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 40 ft., climb 20 ft., burrow 60 ft.
STR
22 (+6)
DEX
10 (+0)
CON
21 (+5)
INT
13 (+1)
WIS
17 (+3)
CHA
16 (+3)
Saving Throws DEX +4, CON +9, WIS +7, CHA +7
Skills Perception +7, Stealth +4, Survival +7
Damage Resistances Fire
Damage Immunities Acid
Senses Blindsight 30 ft., Darkvision 120 ft., Tremorsense 500 ft., Passive Perception 17
Languages Common, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Indefinite Air. The dragon can survive in an airless environment indefinitely.

Sand Glide. While burrowing through sand, the dragon does not disturb the material it moves through.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) acid damage.

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Acid Breath (Recharge 5-6). The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 45 (8d8) acid damage on a failed save, or half as much damage on a successful one.

Description

Nesting in deep burrows surrounded by sand, Brown dragons are both ferocious and intelligent. Not much for conversation, they consider most other creatures to be food, including people, and the idea of talking to their food is silly to them.

Habitat: Desert

KindaQueerDM

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