Armor Class
10
Natural
Hit Points
30
(2d20 + 10)
Speed
15 ft.
STR
14
(+2)
DEX
9
(-1)
CON
15
(+2)
INT
1
(-5)
WIS
8
(-1)
CHA
12
(+1)
Saving Throws
CON +4, CHA +3
Damage Immunities
Acid
Senses
Passive Perception 9
Languages
Cannot understand any languages.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Blends In. (This effect only goes into play if the Yellow Slime is within 5 ft. the color yellow.) Any creature attempting to see a Yellow Slime must have a Passive Perception of 13+ to see it. Otherwise, the creature must make a Wisdom throw of 10+ to see the Yellow Slime.
Air Filled. The Yellow Slime cannot go underneath water, and will instead float on top of any water surface, keeping it's momentum until it touches land.
Actions
Lunge. The Yellow Slime lunges at a creature within 10 ft. and deals 1d12 worth of acidic damage.
Bounce. The Yellow Slime bounces off of it's current position and leaps up to 30 ft. in any direction.
Description
A gelatinous purple blob. This slime will attack almost anything on sight without realizing it may kill itself.







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