Medium swarm of Medium beasts, Unaligned
Armor Class 8 (natural armor)
Hit Points 16 (2d10 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
15 (+2)
CON
8 (-1)
INT
1 (-5)
WIS
6 (-2)
CHA
3 (-4)
Skills Perception +3, Stealth +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 13
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Halashooligans

Comments

Posts Quoted:
Reply
Clear All Quotes