Huge Construct (Warforged), Unaligned
Armor Class 15 (natural armor)
Hit Points 750 (75d10 + 50)
Speed 20 ft.
STR
1 (-5)
DEX
5 (-3)
CON
16 (+3)
INT
18 (+4)
WIS
18 (+4)
CHA
11 (+0)
Skills Perception +8
Damage Vulnerabilities Psychic, Slashing from a Vorpal Sword
Damage Resistances Ranged Attacks
Damage Immunities Acid, Fire, Force
Senses Blindsight 1500ft. (blind beyond this radius), Passive Perception 18
Languages All This is the only one of the X series that can speak.
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Actions

Multiattack. The mech can make two attacks

Force beam. d20+5 to hit, 2d12 force damage, 150ft line

Light nuke. d20+8 to hit, dex save dc 15, 3d20+5 radiant damage, 50ft sphere range range 500ft

Xenon flamethrower. d20 to hit, 8d4 fire damage, 60ft cone

lightning wave. d20+2 to hit, 40 ft wave of 3d6 lightning damage, range 50ft.

Bonus Actions

 Lock on. The mech locks on to a target, and uses its reaction to move with the target. Range 100ft.

Reactions

Rocket dash. The mech move up to 50ft this can only be used when locked onto a target.

Legendary Actions

Quantum destruction beam. d20+5 to hit 500ft range 3d20 radiant damage in a 20ft sphere

Reinforcements. Calls over all remaining X units and prepares a team attack if X2-3 are destroyed it uses 5 quantum destruction beams if X1 is dead it uses all 4 actions and if X1 X2-3 are both alive then it does both parts of this attack.

Mythic Actions

Overcharge. 1 charge activates legendary actions

Reap_0170

Comments

Posts Quoted:
Reply
Clear All Quotes