Large Dragon, Neutral Good
Armor Class 17 (natural armor)
Hit Points 115 (12d10 + 48)
Speed 40 ft., swim 60 ft.
STR
19 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws DEX +6, CON +7, WIS +7, CHA +8
Skills Arcana +4, Insight +7, Perception +7
Damage Immunities Cold
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 17
Languages Aquan, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Bioluminescent Illumination. The Wyrmlight sheds bright light in a 60-foot radius and dim light for an additional 60 feet.

 

Actions

Multiattack. The Wyrmlight makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 4) piercing damage plus 4 (1d6) cold damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 4) slashing damage plus 4 (1d6) cold damage.

Luminous Deluge (Recharge 5–6). The Wyrmlight exhales an icy blast accompanied by a swarm of monstrous piranha fishes in a 15-foot cone. Each creature in that cone must make a DC 16 Constitution saving throw, taking 19 (4d8) cold damage and glows with a bioluminescent aura for 1 minute, plus suffers plus suffers and additional 2d4 attacks, each attack using a +3 to hit, dealing an additional 6 (2d4 + 1) piercing damage. On a successful save, they take half the cold damage and don't glow nor suffer the additional attacks.

Previous Versions

Name Date Modified Views Adds Version Actions
10/30/2023 8:15:50 AM
6
0
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Coming Soon
10/30/2023 8:42:45 AM
5
0
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Coming Soon

Habitat: Swamp

erbsandspices

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