Loyal. The White dragon is loyal to whom it has imprinted on, and will remain so until it feels it has been betrayed or hurt by them.
Keen. If it's Imprint is sleeping, the Dragon will stay on watch until they wake up. If anything seems to endanger the Imprint, it will wake them immediately.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6 + 2) piercing damage plus (1d4) cold damage.
Cold Breath (Recharge Once Per Day). The dragon exhales an icy blast of hail in a 5-foot cone. Each creature in that area must make a DC 10 Constitution saving throw, taking 2d6 Cold Damage.
Hide. If instructed by Imprint, the Dragon will retreat into a safer location, but will never get far enough away from their Imprint as to not see them.
Defend. If Imprint drops to 0 health, the Dragon will attempt to pull Imprint away from it's attacker. It Must Succeed on a DC 13 Stealth check, as well as a DC 13 Strength Check to properly accomplish.
Description
This Dragon came from a long line of small breeding dragons, seemingly hard to come by anymore. It will Imprint on someone of their choosing, and will remain loyal to them as any pet, yet with a keen intelligence. It will become a highly needed ally in fighting, transportation, and overall companionship.
Previous Versions
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7/8/2019 7:12:04 PM
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Coming Soon
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