Large Aberration, Any Alignment
Armor Class 15 (natural armor)
Hit Points 135 (18d10 + 36)
Speed 10 ft., swim 40 ft.
STR
21 (+5)
DEX
9 (-1)
CON
15 (+2)
INT
18 (+4)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws CON +5, INT +7, WIS +5
Skills History +12, Perception +10
Damage Resistances Psychic
Senses Darkvision 120 ft., Passive Perception 20
Languages Deep Speech, Telepathy 120 ft.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Amphibious. The YggLong can breathe air and water.

Mucous Cloud. While underwater, the YggLong is surrounded by transformative mucus. A creature that touches the YggLong or that hits it with a melee attack while within 5 feet of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.

Probing Telepathy. If a creature communicates telepathically with the YggLong, the YggLong learns the creature’s greatest desires if the aboleth can see the creature.

Actions

Multiattack. The YggLong makes two attacks.

Constriction. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.  (1d12) 

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft. one target. Hit: 15 (3d6 + 5) bludgeoning damage.

 

Legendary Actions

The YggLong can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The aboleth regains spent legendary actions at the start of its turn.

Detect. The YggLong makes a Wisdom (Perception) check.

Tail Swipe. The YggLong makes one tail attack.

Psychic Drain (Costs 2 Actions). One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the YggLong regains hit points equal to the damage the creature takes.

Habitat: CoastalSwampUnderwater

christianzukus

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