Charge. If the Abyssal Goat at least 30 feet straight toward a target and then hits it with a Headbutt attack on the same turn, the target takes an extra 12 (2d12) bludgioning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 20 feet away and knocked Prone The Abyssal Goat must also make the save or become Prone until the start of it's next turn.
Fleet of Foot. The Abyssal Goat can move normally on difficult terrain.
Back Kick. The Abyssal Goat makes one free attack with kick at the start of it's turn, if there is an engaged creatrure is directly behind it.
Multiattack. The Abyssal Goat makes two attacks: one kick and one headbutt.
Headbutt. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 13 (1d12 + 4) bludgeoning damage.
Kick. The Abyssal Goat uses it's hoof to stomp at an enemy. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 4) bludgeoning damage.
True Omnivore (Recharge 6). The Abyssal Goat targets a creature equipped with a weapon, or sheild that is not magical. The creature with the targeting item equipped must make a DC 18 Strength saving throw, or the item is destroyed, on a save the creature is disarmed, and the item knocked to the ground in the closest adjacent free space.
Underbite. When Attacked by a creature while Prone The Prone Abyssal Goal scrambles 15 Feet towards the attacking creature, undermaw masticating, if this movement collides with a creature, the goat attempts to consume it with it's undermaw. Each creature in that area must make a DC 18 Dexterity saving throw, taking 20 (5d8) bludgeoning damage on a failed save, or half as much damage on a successful one.
Description
The Abyssal Goat, at first profile looks similar to a normal goat, just with a huge size. It's only upon closer inspection of its abdomen that one finds it's stomach open with an enormous carnivorous maw, incessantly grinding it's teeth and drooling.
While the normal movements of an abyssal goat are controlled by it's heads "herbivorous" diet, (although eating bricks, trees, chests, doors and iron anvils is arguably a bit more than herbs.) When it is frightened it can end up moving to consume things with it's carnivorous undermaw.
Yeenoghu is said to keep an abyssal goat as a pet, for what better represents the Demon Lord of Hunger's appetite, than a creature that will devour absolutely anything?
(Intended for use with Kingdom Death's Screaming Antellope miniature)
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