Medium Dragon, Unaligned
Armor Class 12 (natural armor)
Hit Points 40 (4d10 + 12)
Speed 15 ft., fly 40 ft.
STR
12 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Stinger. Melee Weapon Attack: +3 to hit, reach 10 ft., one creature. Hit: 4 (1d6 + 1) piercing damage. The target must make a DC 12 Constitution saving throw, taking 8 (2d6) poison damage on a failed save, or half as much damage on a successful one.

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds. These wyvern's are only one year old and are learning to hunt

Habitat: HillMountain

Maxjade

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