Adhesive. The Abuhuku adheres to anything that touches it. A huge or smaller creature adhered to the Abuhuku is also grappled by it (escape DC 12). Ability checks made to escape have disadvantage.
Capsicum Weakness. Capsicum(bell pepper) smoke is toxic to Abuhuku, and it can be easily driven away by burning peppers. If cornered it will fight, however, while within range of the capsicum smoke, it has disadvantage on all attack rolls.
Grappler. The Abuhuku has advantage on attack rolls against any creature grappled by it.
Magic Resistance. The Abuhuku has advantage on saving throws against spells and other magical effects.
Sloth Transformation. When an Abuhuku is killed, it transforms into an ordinary sloth which wanders away (slowly) if left alone.
Spider Climb. The Abuhuku can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Stupidity. In addition to its low Intelligence score, the Abuhuku has disadvantage on Wisdom (Insight) checks.
Proboscis. Melee Weapon Attack: =5 to hit, reach 5 ft., one creature. Hit: 16 (4d6 + 2) piercing damage plus 24 (7d6) necrotic damage and the target's hit point maximum is reduced by an amount equal to the necrotic damage taken. If this effect reduces a creature's hit point maximum to 0, the creature dies. This reduction to a creature's hit point maximum lasts until the creature finishes a long rest or until it is affected by a spell like Greater Restoration.
Description
These nocturnal fiends are deadly hunters who embody plagues, poisons, and all manner of physical taint and corruption that will rot bodies from the inside out. They are said to arise from the spirits of poisoners and murderers in life or even adulters and carnal predators, reborn in filthy, hairy, stinking bodies that embody their every bestial craving and murderous impulse. They often pierce or carve a hole in the skull of their victims before sucking out the entire content of bodily fluids and organs. They may roll unconscious prey in palm leaves and beat or roast the body to tenderize it. In either case, they usually leave the empty skin of their victim hanging from a tree after they have completed their feast.
The Abuhuku are humanoid in appearance, however, their hands and feet are gnarled into claw-like hands, with 3 digits for each hand and foot. Bright red boils dot their body, puss-filled, and appear to be below the skin that popped out. Their hair is the same as their previous life, granted less kept and never cut unless it causes issues with hunting or ambushing prey. Their face is no more, instead a large bird-like skull encases their head, and their hair still grows as normal atop their head. Their eyes appear yellow through the holes of the skull, and the flesh surrounding the eyes is red, only made of the muscle below the skin. The Abuhuku is 6 feet tall and weighs between 150 to 200 pounds.
Predatory Parenting. Abuhukus may be male or female, and as demons, they continue to prey on those they abused in life. Either gender of Abuhuku is liable to spare children after murdering their parents, raising them like changelings to become feral and cannibalistic. Abuhukus are quite stupid and can often be outwitted by clever tricks or even children.
Toxic Tincture. The hairs of an Abuhuku's armpits are said to enhance poisons, whether freely given or harvested from a captive creature, cut with a corn husk, and reduced to ashes by a smoldering fire. When mixed into a poultice and then dried and powdered, this residue can be added to any poison to increase the save DC by 1.
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