Multiattack. The Yurlunggur makes two Bite attacks and one Constrict attack.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 15 (3d6 + 6) piercing damage;
When hit by the Bite attack, a creature must succed a DC 15 Constitution save. On a failed save the creature takes 9 (2d4+4) Necrotic damage, taking none on a successful save.
Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 15 (2d8 + 6) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
Glare. As a reaction, the Yurlunggur hisses aggresivley flaring out it's neck and rearing its head in the air. The Yurlunggur targets one creature for it's display, that creature must succed a DC 14 Wisdom save. On a fail the target creature is frightened. The frightened creature can attempt the save again as an action on it's subsequent turns. On a success the target is not frightened and cannot be frightened by the Yurlunggur for 24 hours.
Venom Spit. (1/Battle Round) Ranged Weapon Attack: +8 to hit, range 20 ft., one creature. Hit: 15 (3d6 + 6) necrotic damage;
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