Skin of Stone. Rom's Stone-like body allows her to have double resistance (half of half damage) when attacked. This applies to both non-magical weapons and any (non-vulnerability spells(half damage)). (AC 12)
Face of Flesh. Rom's face is made of spider flesh so it takes damage normally.
Boss Class: Once Any boss class enemy goes below 25% hp Gains Boss Rally
Teleport. Can teleport up to 90 feet (recharge time of 30 seconds)
Spider Swarm: Summon 8 Spiderlings
Multiattack. Rom makes 3 flail attacks. Flail. unarmed attack, +15 to hit, reach 5 ft., one creature. Hit: 16(2d8+5) non-magic bludgeoning damage.
Magic Shock-wave. Range 20 ft.. Rom causes a shock wave of magic emanating from her. Each creature within range must make a DC 17 Dexterity saving throw or take 20 (8d4+6) force damage and is pushed 30 feet away on a failed save, or half as much damage on a successful one.
Upward Ice Barrage. Range 50 ft. Rom creates giant bricks of ice from the ground. A creature within range must make a DC 13 Dexterity saving throw taking (3d10+2) ice damage on a failed save
Teleport. Can teleport up to 90 feet (recharge time of 30 seconds)
Teleport. Can teleport up to 90 feet (recharge time of 30 seconds)
Spider Swarm: Summon 8 Spiderlings
Linear Ice Barrage 3 Actions. Rom fires giant bricks of ice in a 10-foot wide, 60-foot long, line. Each creature in that area must make a DC 16 Dexterity saving throw, taking 28 (3d8+4) force damage on a failed save, or half as much damage on a successful one.
Multiattack. Rom makes 3 flail attacks. Flail. unarmed attack, +15 to hit, reach 5 ft., one creature. Hit: 16(2d8+5) non-magic bludgeoning damage.
Rally Cry: allows All Rom spiderlings to make 1 additional attack ignoring initiative position
Boss Rally: (is only accessible at 25% Hp) Calls any Boss class enemy into battle from a radius of 300ft, any creature within a 5ft radius must make a DC 23 Str saving throw taking (2d20+12) force damage and is pushed away 30ft away from Rom and proned on a failed save, or half as much on and isn't pushed or proned on a successful one.
Description
Rom, The Vacuous Spider is a huge Spider-Like Great one. Her body is long and fat but is made of a stone-like substance speckled with white hair. Her face is made of spider flesh but resembles the face of a Grub worm.
Lair and Lair Actions
The world seems to become replaced by an endless ocean whose water surface can be walked on top of, and a giant bright red full moon appears in the night sky.
Lair Actions
On initiative count, Rom takes a lair action to cause the following effect:
- Summon 10 Spiderlings within 20 ft of Rom.
- A light fog surrounds Rom in a 120ft radius 2in tall
- A dense fog surrounds Rom from 120ft 20ft tall to any remaining space beyond the light fog, fog can be looked into for 5ft deep (requiring a 19-20 perception check) but impossible to see any further
- Max Compastity: Only 12 spiderlings can be in the lair at a time
- Once Rom dies all creatures excluding (Any creature with the Boss class special trait) get teleported out of Lair
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