Armor Class
11
Left over armor
Hit Points
200
(15d20 + 5)
Speed
STR
18
(+4)
DEX
8
(-1)
CON
20
(+5)
INT
6
(-2)
WIS
6
(-2)
CHA
6
(-2)
Saving Throws
STR +7, CON +8
Damage Vulnerabilities
Fire
Damage Resistances
Piercing
Damage Immunities
Acid, Cold
Senses
Passive Perception 1
Languages
N/A
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
They will come back to life if all are not killed within 5 rounds.
Actions
Only one will attack at once but initiation and attack damage is combined by all.
Reactions
N/A
Legendary Actions
They are able to revive one another a total of 5 times.
Description
A zombie/skeletal being larger than an average human, but not much stronger. They walk slowly.
Lair and Lair Actions
Will revive ones self if time is given.
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