Medium Dragon, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 110 (15d10 + 35)
Speed 40 ft., fly 80 ft., swim 40 ft., burrow 60 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +5, CON +6
Skills Perception +6, Stealth +5
Damage Vulnerabilities Cold
Damage Immunities Acid
Condition Immunities Blinded, Incapacitated
Senses Blindsight 30 ft., Darkvision 120 ft., Truesight, Passive Perception 15
Languages Common, Draconic, Elvish
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Bulldoze. The dragon can burrow until escaping or reaching a target.

Telepathy (120 ft.). The dragon can telepathically communicate with any living creature within range.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 4) slashing damage.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 30­-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 39 (11d6) acid damage on a failed save, or half as much damage on a successful one.

Bonus Actions

If provoked to attack through failed discussion, can attack with breath attack and then a bite.

Reactions

If adventurers approach it tries to communicate and negotiate with them to leave it alone. Then warns them. Then attacks them.

Lair and Lair Actions

Has lair on Kyōjin Island. At Dragon’s Peak. High Mountain / Hill connected to a cave tunnel leading to temple basement.

Monster Tags: Demon

Habitat: CoastalHillMountain

Nova_Syndrome

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