Symbiotic Entity. As an Action, you can use Wild Shape to awaken the spores that infuse you to gain +68 temp HP, roll double damage dice for your Halo of Spores damage, and deal [roll]1d6[/roll] additional necrotic damage when you hit with a melee weapon attack. These all last for 10 minutes, or until you lose all these temporary hit points, or until you use your Wild Shape again.
Spellcasting. The Zuggtmoy's Chosen is a 17th-level spellcaster. Its spellcasting ability is WIS (DC 19). The Zuggtmoy's Chosen has the following Druid spells prepared:
Spells (at will): Chill Touch, Infestation, Entangle,Fog Cloud, Wither and Bloom, Spike Growth, Thorn Whip.
Spells (once each): CloudKill, Contagion, Insect Plague, Mirage Arcane, Feeblemind, Storm of Vengeance.
Whenever a creature moves into the cube or starts its turn there, that creature takes your Halo of Spores damage, unless the creature succeeds on a Constitution saving throw (DC 19). A creature can take this damage no more than once per turn.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
CR might be too high?