Horde up
if 5 or more knights group up they become a single target with 4d12+6 hit points and can make 4 actions
Action Name. Corrupted sword
Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 2 ft., 1 target. Hit: 2d6+4, on a successful hit the target must make a con save or take 3d4 necrotic damage.
Reaction Name. Attack of opportunity
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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