Small Undead (Fiend), Lawful Evil
Armor Class 13 Natural armor
Hit Points 14 (4d6)
Speed 30 ft., fly 60 ft.
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Damage Resistances Necrotic
Condition Immunities Poisoned
Senses Passive Perception 11
Languages Common, Infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Resilience: The Undead Imp is immune to poison damage and the poisoned condition, as well as being resistant to necrotic damage.

Incorporeal Movement: The Undead Imp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 3) piercing damage plus 2 (1d4) necrotic damage.

 

Reactions

Ethereal Jaunt: When the Undead Imp is hit by an attack, it can use its reaction to turn ethereal until the start of its next turn, granting it resistance to all damage except force damage.

Description

The Undead Imp appears as a small, fiendish creature with tattered wings and a twisted, skeletal visage. Its eyes gleam with malevolent green light, and its body is wreathed in an eerie, spectral mist. Its movements are jerky and unnatural, betraying the absence of life within and despite its diminutive size, its presence sends shivers down the spines of those unfortunate enough to behold it.

Monster Tags: undeadfiend

C0D1X3R

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