Huge Beast, Chaotic Evil
Armor Class 50
Hit Points 50 (5d10)
Speed 75 ft.
STR
20 (+5)
DEX
18 (+4)
CON
20 (+5)
INT
6 (-2)
WIS
1 (-5)
CHA
1 (-5)
Senses Tremorsense 1000ft, Passive Perception 25
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

it has a giant mouth that is 100ft. in diameter

Actions

tunnel up, eat, dig

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

dig

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a giant worm with teeth that extrude outwards, with 6 rows of them.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

devilboithedestroyer

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