Armor Class
15
Pure strength
Hit Points
20
(2d10 + 2)
Speed
60 ft.
STR
20
(+5)
DEX
4
(-3)
CON
16
(+3)
INT
8
(-1)
WIS
9
(-1)
CHA
8
(-1)
Saving Throws
STR +8, DEX +0
Damage Immunities
Bludgeoning
Senses
Blindsight 30ft, Passive Perception 7
Languages
Common Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Description
Y7 Chav’s are insane monstrosity’s that fight like they can’t die…they probably can’t.







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