Huge Aberration, Chaotic Evil
Armor Class 17 Natural Armor
Hit Points 240 (20d12 + 4)
Speed
STR
24 (+7)
DEX
22 (+6)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +10, DEX +9
Damage Resistances Bludgeoning, Piercing, Slashing
Condition Immunities Poisoned
Senses Passive Perception 22
Languages Doesn't Speak for itself, only mimicks
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Tree Vanish: The Xyphoid has advantage on stealth checks in wooded areas

Actions

Screech. The Xyphoid lets out a loud cacophony of screaming. All creatures in a 50ft diameter circle must make a DC 19 constitution saving throw or be frightened for 1D4 minutes

Fist: Melee weapon attack +5 to hit, reach 25ft., 1 target. Hit: 16 (3D8+5) bludgeoning damage

 

Debris Throw: Ranged weapon attack: +5 to hit, range 50/100ft., 1 target. Hit: 23 (2d12+5) bludeoning damage

 

Description

A towering, slender creature that resembles a mix of organic matter and rusted machinery. It has multiple siren-like appendages sprouting from its head and back. Its long fingers appear menacing, but are capable of delicate tasks. Blue or green light faintly glows from its siren-slits, and it stands still, almost like an old communication tower.

Previous Versions

Name Date Modified Views Adds Version Actions
5/25/2024 9:31:55 PM
3
0
1
Coming Soon

Monster Tags: abberation

Habitat: Forest

BloopiJoopi

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