Huge unknown, Chaotic Evil
Armor Class 18 Natural Armor
Hit Points 250 (25d10 + 100)
Speed 60 ft.
STR
22 (+6)
DEX
20 (+5)
CON
26 (+8)
INT
9 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws CON +13, WIS +4, CHA +3
Damage Resistances Fire
Condition Immunities Blinded, Charmed, Exhaustion, Frightened, Unconscious
Senses Blindsight 300ft, Passive Perception 14
Languages Telepathy 500ft Eldrazi
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Alien mind. Devastator has advantage on wisdom saving throws.

blighted trail. whatever touches turns to a blighted white nonmagic plants are destroyed magic plants take 5d10 necrotic damage.

Mana Devour. if Breaker reduces a creature to 0 hp that creature turns to yellow dust.

Eternal starvation. if Breaker were to die it reforms 1d12 days later on blighted land the land is destroyed in the process it cannot reform on a separate plane.


(1/day): Blight

Actions

multiattack. Breaker makes 2 flurry of tentacles attacks and uses drag under if possebile

flurry of tentacles. Melee Weapon Attack: +10 to hit, reach 30 ft., one target. Hit: 3 (3d8 + 5) bludgeoning damage and target must make a constitution saving throw .(DC 16) or take 4d8 Necrotic Damage. 

drag under (reacharge 6). World Breaker uses its tentacles to drag 2 creatures underground and collapses the tunnel.

 

Reactions

ingest scion. target scion within 20ft of World Breaker dies Breaker heals 3d10.

 

Description

Enter a general description for your monster here.

Azoc

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