Large Undead, Neutral Evil
Armor Class 8
Hit Points 220 (30d8 + 90)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages All Cannot understand or speak Understands the languages it knew in life but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Undead Horde to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Horde regains 22 HP as the undead that were previously slain rise again.

Actions

Multiattack. 10 undead per horde = 4 attacks, 7 undead per horde = 3 attacks, 4 undead per horde = 2 attacks, 1 undead per horde = 1 attack 

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage.

Reactions

Reaction: Undead Horde has 1 reaction

Description

Undead Hordes move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

 

Previous Versions

Name Date Modified Views Adds Version Actions
6/2/2024 1:32:44 PM
6
1
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Coming Soon

Habitat: CoastalForestUrban

Kozackian

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