Large Aberration, Lawful Evil
Armor Class 17 (natural armor)
Hit Points 161 (17d10 + 68)
Speed 40 ft., fly 80 ft.
STR
20 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
18 (+4)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws DEX +5, CON +8, INT +8
Skills Deception +7, Insight +9, Perception +7, Stealth +5
Damage Immunities Psychic
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 17
Languages Common, Deep Speech, Draconic, Telepathy 120 ft.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Innate Spellcasting (Psionic). The dragon’s innate spell casting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no components:

At will: detect thoughts, levitate

1/day each: dominate monster, plane shift (self only)

Actions

Multiattack. The dragon makes three attacks, two with its claws and one with its tentacles.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) slashing damage.

Tentacles. Melee Weapon Attack: +9 to hit, reach 15 ft., one creature. Hit: 14 (2d10 + 4) psychic damage. If the target is Huge or smaller, it is grappled (escape DC 15) and must succeed on a DC 14 Intelligence saving throw or be stunned until this grapple ends.

Extract Brain. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 40 (8d10) piercing damage. If this damage reduces the target to 0 hit points, the dragon kills the target by extracting and devouring its brain.

Mind Blast (Recharge 5–6). The dragon magically emits psychic energy in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw or take 54 (10d10 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at each of its turns, ending the effect on itself on a success.

Description

One of the few consolations available to those who must contend with a mind flayer colony is the limit of its reach, which spreads only as far as the influence of the colony’s elder brain. But this small solace withers away when a colony manages to capture a dragon. Teams of mind flayers bind the dragon, which is subject to a gruesome transformation as the tadpole infects and transforms dragon’s brain and body. A brainstealer dragon is the nightmarish result.

Credit to Dungeon Dad

WizLink

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