Hearing to da maxx. Due to the size of the Underborn's ears, it has advantage on anything involving hearing.
Not a spellcaster
Sword. The Underborn does a sword attack dealing 1d8 damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 1d6 slashing damage.
longbow. RangedWeapon Attack: +3 to hit, range 150/600 ft., 1 target. Hit: 1d8 piercing damage.
as a bonus action, the underborn can make one claw attack. if there is no creature within it's range for the claw attack it does not have a bonus action.
Opportunity Attack. When a hostile creature you can see moves out of your reach, you can use your reaction to make one melee weapon attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Underborn appears to be a pale thin black dragonborn with no eyes, and large bat ears.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.






