Medium Undead, Unaligned
Armor Class 14 (natural armor)
Hit Points 7 (1d8 + 3)
Speed 20 ft., swim 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
6 (-2)
CHA
8 (-1)
Damage Vulnerabilities Bludgeoning
Senses Blindsight 15 ft., Passive Perception 9
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Hollow Carapace. The crab can not sink in water. 

Actions

Claw. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d6 - 1) bludgeoning damage, and the target is grappled (escape DC 8). The crab has two claws, each of which can grapple only one target.

Description

This giant crab carapace walks again. Most likely though magic. It attacks only as a reaction to stimulus.  

Monster Tags: Misc Creature

Habitat: Coastal

ZapTapDND

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