week points: this enemy has 3 week points and these need to be destroyed before killing this enemy
week point 1 Armour : this week point can only be damaged with spells and has 45hp and 17ac
week point 2 mechanics: this week point can only be damaged by fire water and electric weapons as well as if a character is on-top of the boss this has 5hp and 10ac
week point 3 guns: this can be attacked by everything and has 15hp and 7ac
once all the week points have been destroyed 25 damage has to be done inone turn to kill the enamy
bang bang bang .
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 10 (2d4 + 2) [dnormal] damage.
Action Ranged Attack. RangedWeapon Attack: +12 to hit, range #30/300 ft., 2 target. Hit: 85 (4d20 + 5) [normal] damage.
wrecking ball: if the Armour has not bean broken wrecking ball can pall drive onto a player or an npc this dose D20 damage to every one within 20ft
balls mech: if the armour has not been destroyed any ranged attacks do not work and insted bounce of the armour, roll a d20 if the result is under 10 who ever shot the arrow takes 8d4 damage
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
a small hamster in a huge wrecking ball
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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