Medium Undead, Lawful Evil
Armor Class 12 Natural Armour
Hit Points 28 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +4, Stealth +3
Damage Vulnerabilities Bludgeoning
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Senses Passive Perception 14
Languages Understands all languages it knews in life but can't speak (Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. (Hybrid Form). The werewolf makes two attacks: one with its bite and one with its claws (hybrid form).

Bite (Hybrid Form). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Claws (Hybrid Form). Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage.

Monster Tags: undead

Dragonair990

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